Halloween Love

Video Games

[Bite-sized Horror]

Like Resident Evil 7 Itself, The DLC is Phenomenal

While I ended up not finding the time to write about it at the time of release (something I need to work on), Resident Evil 7 was a very remarkable game that I wanted to write about. In fact, and although Resident Evil 4 was my long-time favorite as is the case for most other

[Bite-sized Horror]

Friday the 13th: Virtual Cabin — Jason Lives!

Some quick snaps of me playing the new “Virtual Cabin 2.0” from Friday the 13th: The Game. Still pinching myself, it’s so delightful to see this game become reality. I can’t wait to see what we get next for future DLC, especially concerning story-based content.

Black Mirror (the game) — Hey, I Recognize that Rune ᚦ

Admittedly, when I first started playing Black Mirror (unrelated to the TV show of the same name), I wasn’t sure if I was going to like it. The controls were a bit janky, the animations a bit rough, it froze a few times, and the loading… reminiscent of PlayStation 1, where every new room you

SOMA is The Matrix if the Humans Created It

SOMA has been on my must-play list for nearly 3 years now. I’ve finally checked it off my list. And it wasn’t on my list just because it’s a horror title, but because of who made it, Frictional Games. This is the same team who created Amnesia, possibly the scariest game I have ever played.

It’s Finally Time to Talk About Friday the 13th: The Game!

Since I first posted an update with the amazing news that the game had been funded nearly 2 years ago, I’ve been completely radio silent on the subject, including the 3 months now that the game has actually been released! This is particularly strange considering the following: Horror is my favorite movie and game genre

From the Creators of Layers of Fear: >observer_

I previously wrote about how blown away by Layers of Fear I was, so I was definitely on board with whatever Bloober Team developed next. And that next project came in the form of >observer_, a cyberpunk horror mystery, which I enjoyed thoroughly. >observer_ is drenched in atmosphere. Specifically, the game is most heavily influenced

I Like Me Some Walking Simulators: Perception

“Walking Simulator” is not a term that I consider to be derogatory. In fact, it’s one of my favorite styles of gameplay in video games. A walking simulator game is generally a game that doesn’t have a lot of interactivity like: driving, combat, or anything else that involves button-mashing. It’s a game where, for the

Falling Through the Cracks: Zombies Chronicles

When I was a much younger horror fan, I obsessively scoured the internet for hours, every day, for any picture, snippet, interview, preview, or rumor I could get my hands on for upcoming horror releases. When I was in school and in study hall, I’d always pretend to need to go to the library to

Outlast II is Reverse Children of the Corn

I very much expected to enjoy Outlast II because I enjoyed the first one, but was truly blown away at just how rich of a setting the sequel is set in. Heavily influenced by: Children of the Corn (or reverse Children of the Corn as I said because here we have the adults killing off

My First Trip into Wolfenstein

If you could simplify my life into one simple idea, it would be very much like the character in the classic Twilight Zone episode “Time Enough at Last.” I’m not very fond of society in general and at least once a day, I find myself thinking “There simply isn’t enough time in the whole world.”